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Cruser
Dec 4, 2008 9:22:25 GMT -5
Post by fawful on Dec 4, 2008 9:22:25 GMT -5
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Cruser
Dec 6, 2008 6:01:11 GMT -5
Post by cesque on Dec 6, 2008 6:01:11 GMT -5
Magnificent! It took me two deaths to figure out that touching the edges of the screen kills you - it's a bit unfair, admittedly, since aiming and dodging in this game takes a lot of movement. But it kept me playing, and so far I got to the tail-red-laser enemy... how far does the game go after that?
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Cruser
Dec 6, 2008 8:49:51 GMT -5
Post by fawful on Dec 6, 2008 8:49:51 GMT -5
Glad you like it!
You're almost at the end,after that mini boss there's a few more enemys and the final boss, [ARROGANT] which im really proud of,due it's moving limbs and genral awesomeness. [ARROGANT/]
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Cruser
Dec 6, 2008 17:59:47 GMT -5
Post by cactus on Dec 6, 2008 17:59:47 GMT -5
I quite liked it. Althought the hitbox was a tad big for a shmup. I also thought the colors were a bit too bright for my tastes, but other than that it was awesome. The explosions and enemy designs were cool. And there was a nice variety of things to blow up.
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Cruser
Dec 6, 2008 18:41:44 GMT -5
Post by cesque on Dec 6, 2008 18:41:44 GMT -5
Heh, just noticed the HUD is behind explosions and stuff... ...and since you'll totally have to fix that, why not decrease the difficulty a bit or add small health power-ups after each mini-boss on the way? By the way, the part I dislike the most are the four ships that appear near the bottom of the screen after the mega-laser-bomb-get-dropped-twice part. I found simply no way to avoid getting hit, and I tried everything. I usually have over half of my health at that point, and I still end up dying a lot.
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Cruser
Dec 8, 2008 9:55:14 GMT -5
Post by fawful on Dec 8, 2008 9:55:14 GMT -5
Awesome,i know im on the right track if cactus likes it!
About the hud,yeah that needs some fixing up,also when some of the enemys dont get blown up by you and drift out of the screen,they end up getting destroyed by a timer,and on some of the enemys it makes the screen shake,due putting it in the destroy event,so if the screen shakes for no apparent reason,you know why.
As for fixing it up,im far too lazy,the fix it,in it's self isnt too hard,but going around to gmg gmc and here to replace the link is a bit meh,unless host a has an edit file thingy? :/
But actualy,i might do it.Im thinking of adding an easy mode,where the health is set to twise the amount,and i can get away with it quite easily since it's a gage not a bar!
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Cruser
Jan 3, 2009 11:20:10 GMT -5
Post by qog on Jan 3, 2009 11:20:10 GMT -5
this is a cool games, but the player is way to big. it makes it way hard to dodge.
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