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Post by madamluna on Feb 21, 2009 13:53:21 GMT -5
I'd post some more images from the game, as I've been working on it a bit, but I don't want to spoil anything. However, I can say that the game will likely take almost a full hour to beat first time you play (if I manage to cram in everything I have planned). And that's not because of annoying jumping puzzles. A full hour, that's great! Quick question (which I don't think anyone's asked yet), will there be a save function?
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Post by cactus on Feb 22, 2009 7:03:20 GMT -5
A full hour, that's great! Quick question (which I don't think anyone's asked yet), will there be a save function? No... I mean yes. I mean no. I mean... I don't know. Probably.
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Post by deldisco on Feb 22, 2009 14:55:37 GMT -5
Heck, I'd be okay if there was no save function, because a game is more immersive for me when it's long and continuous.
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Post by cesque on Feb 22, 2009 16:57:32 GMT -5
Sure, but it's annoying when you get stuck in one mission and have to replay everything. I sort of missed saving, especially in Mondo Agency - the initial screen with the letter and mission description gave me an illusion of "hey, looks like you can finally start since the last mission you did". ...ugly pink faces... ugly pink faces...
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Post by madamluna on Feb 22, 2009 18:02:41 GMT -5
Sure, but it's annoying when you get stuck in one mission and have to replay everything. I sort of missed saving, especially in Mondo Agency - the initial screen with the letter and mission description gave me an illusion of "hey, looks like you can finally start since the last mission you did". ...ugly pink faces... ugly pink faces...Hey, vote of confidence for the faces over here! And yeah, I don't really mind not being able to save (it didn't make me enjoy Agency any less), but I think it's a good idea for a game this long. Especially if it still "captures" the mouse so you can't use it when you alt-tab out.
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Post by cesque on Feb 22, 2009 18:41:27 GMT -5
I'm just nitpicking here I don't really mind pink faces as long as they're not too common.
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Post by cactus on Feb 22, 2009 20:15:54 GMT -5
I'm actually very happy with the faces in this one. Also, can't help it spoiler.
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ndap
Bad member
Posts: 3
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Post by ndap on Feb 25, 2009 19:12:31 GMT -5
Hey Cactus... First of all ...Hi to everyone ...I'm not new of the forum but i've never posted here before. ...I just wanna ask a question: Have you ever think of insert something of "Procedural" in the next mondo? ...I mean something that is generated at the moment in random mode ...that change every time you play the game!...a labyrinth map...or a sequence of an enigm... This would give at the game another one "point of weird"...I mean, you "really" don't know what there's forward you also if you play the game more than once! (indeed the gameplay will take only advantages from this!) Please, let me know what you think!
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gflex
Decent member
Posts: 6
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Post by gflex on Mar 1, 2009 15:49:09 GMT -5
I didn't like the faces (in the new game screenshots) at first until I realized, upon further examination, that they scared the shit out of me. And now I do.
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Post by cesque on Mar 1, 2009 17:31:43 GMT -5
Well, I appreciate the fact that every Mondo game seems to have a different kind of TV-heads. Eg. in Agency, the TVs rotate, while in Medicals, they seem more like creepy masks - and now Travel seems to have a very different sort, too. I thought it may have been fun to see a sort of a glitchy, lighting-blinking-screen face... but hey, it's just an idea brought into my head by the thought-provoking Mondoverse
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Post by madamluna on Mar 1, 2009 20:56:29 GMT -5
On the topic of faces and being scared shitless, I can't wait to see this guy. (It looks like the Mondo site might have been stealth updated with screenshots, unless they were there from the beginning and I'm just unobservant.) Also I'm really not sure what to think about that spoiler posted up there. Like I'll click on it, scroll down to the bottom and just be at a total loss for words. I really can't wait to play this.
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Post by Vorpal Soda on Mar 4, 2009 18:53:08 GMT -5
Is it just me, or does the new Mondo game make everything look more desolate than the others?
Probably because now that it's got semi-realistic environments, what's there brings more attention to what isn't there, and causes it to feel more lonely and barren.
This is looking to be awesome.
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Post by deldisco on Mar 30, 2009 20:44:59 GMT -5
I've literally started having dreams about the day this game is released. Any ETA?
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Post by cactus on Mar 31, 2009 6:07:10 GMT -5
Either I'm gonna try to have it done for indiecade or IGF next year, or some other competition. Seems like a good way to motivate myself to work it.
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Post by deldisco on Mar 31, 2009 9:19:24 GMT -5
Cool!
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