|
Post by tgoc on Jan 10, 2009 19:39:46 GMT -5
Oh. Going more for the marketing type eh?
|
|
|
Post by cactus on Jan 10, 2009 22:17:55 GMT -5
Not really. Hearing other people's thoughts can remind of what I went through when creating the previous games. Also, posted some new screens on the blog: cactusquid.blogspot.com/
|
|
|
Post by tgoc on Jan 11, 2009 0:52:45 GMT -5
It's looking good. I'd be the last person to doubt you.
|
|
|
Post by cesque on Jan 12, 2009 10:22:41 GMT -5
I still don't like the face, but... OMG there is a DEMO. It exists! Somewhere...
|
|
|
Post by wired22 on Jan 12, 2009 16:38:28 GMT -5
|
|
|
Post by mrdomino on Jan 12, 2009 18:32:34 GMT -5
It won't load...Maybe Cactus already took down whatever it was?
|
|
|
Post by tgoc on Jan 12, 2009 23:05:30 GMT -5
It won't load...Maybe Cactus already took down whatever it was? No, it's a website about something else. Not made by Cactus I... think.
|
|
|
Post by Akhiloth on Jan 12, 2009 23:44:17 GMT -5
Another one? These just keep coming, and it won't become any less funnier by time!
|
|
|
Post by z064games on Jan 31, 2009 12:10:32 GMT -5
When exactly do you think the game will be up? I know you said you are not good at keeping dates, but can we expect it any time soon?
|
|
|
Post by deldisco on Feb 1, 2009 18:41:16 GMT -5
One thing that I think makes the Mondo games great for me is the fact that you don't know if you're being as manipulated as it may seem, or if you are as crazy as everybody else, just filling your role in their hellish world.
|
|
gflex
Decent member
Posts: 6
|
Post by gflex on Feb 4, 2009 2:32:02 GMT -5
I really do like all the explanations and descriptions people come up with for their experience of the games. When people can say such varied things about them and be able to back them up (as is the case with the Mondo games), you know you're doing something right. That strange, almost completely inexplicable nature and ambiguity of the games is one of my favorite parts.
The new game SEEMS to be moving away from the sort of dreamworld-esque nature of the previous games, at least in that it incorporates stuff you wouldn't expect to find in those, like a telephone with actual numbers on the buttons, and I think I saw an ammo counter in one old screenshot. But as long as it keeps that general sort of appeal as the last two games, I'm happy. Although obviously, new things can be just as good.
|
|
|
Post by cactus on Feb 20, 2009 11:40:23 GMT -5
Not to spoil anything but that's the opposite of what I'm trying to do. First game had numbers on the floor, remember I'm pretty sure you haven't seen one (yet). I'd post some more images from the game, as I've been working on it a bit, but I don't want to spoil anything. However, I can say that the game will likely take almost a full hour to beat first time you play (if I manage to cram in everything I have planned). And that's not because of annoying jumping puzzles.
|
|
gflex
Decent member
Posts: 6
|
Post by gflex on Feb 20, 2009 15:23:51 GMT -5
I think I'm basing my thoughts on some really old information. I know I saw something that looked like a row of bullets on the screen, but yeah, I was being really presumptive there with my guesswork.
Honestly, I didn't find the jumping puzzle in Agency (the one everyone complained about, in the first or second mission) very annoying or difficult at all; you just point yourself at the next platform, look down, and jump, and stop moving forward when you're above the thing.
I'm really damn excited about the new Mondo game though. You'll have to excuse my picking at things with a fine-toothed comb that I don't really know much about yet; I have a habit of that sometimes. I trust you'll do a great job with it.
|
|
|
Post by cactus on Feb 20, 2009 15:29:01 GMT -5
I'm really damn excited about the new Mondo game though. You'll have to excuse my picking at things with a fine-toothed comb that I don't really know much about yet; I have a habit of that sometimes. I trust you'll do a great job with it. Don't worry about it, it was actually a good thing that you said something, made me think about some stuff I hadn't put my finger on earlier.
|
|
|
Post by Vorpal Soda on Feb 20, 2009 17:46:19 GMT -5
I like the way the new Mondo game looks in trailers and screenshots, I like the idea of a vague semblance of reality, whilst still having a bizarre sense of unreality to it that causes it to make very little sense at all. and you might just be the last sane person on the Mondo world, but you might just be crazy as well.
|
|