|
Post by cactus on Jan 29, 2008 9:29:13 GMT -5
S H O T G U N N I N J A v1.0 ----------------------------D E S C R I P T I O N------------------------ This is a ninja game which focuses on getting a good highscore. Use your maneuvers to navigate and kill enemies. C O N T R O L S----------------- Left arrow: Run left, cling to wall Right arrow: Run right, cling to wall Up arrow: Jump, wall jump, cling to ceiling, heighten grenade throwing angle Down arrow: Look down, lower grenade throwing angle Z: Shoot (not when jumping) X: Throw grenade S C O R I N G T I P S------------------------ -Beating a level fast gives bonus score! -Not killing any enemies gives bonus score! -Killing all enemies gives bonus score! -Killing no enemies gives bonus score! -Not using shotgun gives bonus score! -Not using grenades gives bonus score! -Killing more enemies than you use shotgun rounds and grenades gives bonus score! D O W N L O A D----------------- 64digits.com/users/cactus/sgninja.zipH I G H S C O R E S---------------------- h1.ripway.com/cactussoft/sgn/highscore.php
|
|
|
Post by alphasmart on Jan 29, 2008 13:29:33 GMT -5
my word this is fantastic! The ninja controls aren't quite as tight as Nikujin but given the styling that's forgivable. This is perhaps the most 'b' b-game ever made - crahayzee story, retro graphics, the lot! A masterpiece once again. Needs the GM7 patch oddly though.
|
|
|
Post by alillm on Jan 29, 2008 18:19:37 GMT -5
Hehe, this one rocks =). Flash port? .
|
|
|
Post by Jennifer Marie on Jan 30, 2008 16:30:37 GMT -5
F***ing amazing game, the controls and feel are beautiful. I found it to be very fun, and a bit hard too.
|
|
boder
Decent member
Posts: 9
|
Post by boder on Jan 30, 2008 16:55:29 GMT -5
-Not killing any enemies gives bonus score! -Killing no enemies gives bonus score! ;D Different much? Neat game, but I think you should give credit to Nikujin if by some wild chance it gave you inspiration. I can't play this one as much as I would like because I still suffer PTSD from Nikujin. Also, someday I wish you would polish your games to pass the FES and ZIRL tests.
|
|
|
Post by ronnoc on Jan 31, 2008 16:56:53 GMT -5
This game is amazing, but at it, I am not
|
|
|
Post by deceasedcrab on Jan 31, 2008 22:45:42 GMT -5
I did not appreciate that one really long level. But I did appreciate being able to drop a grenade on my accountant.
Which reminds me: I need to do my taxes.
|
|
xeno
Good member
Watch your back, shoot straight, conserve ammo.
Posts: 18
|
Post by xeno on Feb 1, 2008 2:21:57 GMT -5
I shot him in the head Cool game! Complaints: too slidey/slippery, it wasn't until my second attempt at the game (I beat it in 1411 seconds iirc) that I realized you stop moving horizontally in the air when you release the arrow key, but you do slide on the ground.. so the first time was really confusing, and the second time was confusing until I figured that out. IMO seems like it should be opposite ("slide" in the air, dont slide on ground), but it's fine the way it is (the jumping to navigate works for the level layouts). Also, using up for both jump and walljump means you sometimes jump before you mean to because you held onto a wall (like on a stair like set of platforms) Overall, very fun! Something you could easily make a sequel too, if you were so inclined.
|
|
|
Post by agumaster on Feb 1, 2008 6:26:37 GMT -5
i win all the game in one day. its awesome!!! really fun!!!!
|
|
|
Post by jimjim on Feb 4, 2008 5:04:46 GMT -5
Amazing game! Thank you! Maybe too short
|
|
|
Post by agumaster on Feb 4, 2008 17:27:23 GMT -5
add this to yoyogames
|
|
Medieval
Good member
Free dummy.
Posts: 16
|
Post by Medieval on Feb 6, 2008 11:26:03 GMT -5
64D is all gone, never to come back, thanks to GearGOD.
Please put the game up somewhere else, on Will Host For Food or something.
|
|
|
Post by cow on Feb 6, 2008 22:43:32 GMT -5
It's back. Lol.
|
|
|
Post by cactus on Feb 7, 2008 5:48:30 GMT -5
Game updated with two new enemies and some smaller changes to the level design. Slightly more fun, I think.
|
|
|
Post by ronnoc on Feb 7, 2008 23:08:34 GMT -5
Game updated with two new enemies and some smaller changes to the level design. Slightly more fun, I think. I'm having more fun with it. If your are ever going to reiterate the game again, I would suggest adding in multi-shotgun kills, in situations where multiple enemies are touching each other. It would a bit more strategic dept to the game, and remove a lot of the frustration.
|
|