I've had a hard time deciding how to do the time count. Most of the games made in a week or less I've counted from the day I started the game project in Game Maker til the day I finished the game. So some of the 48 hr games I actually spent only 12-24 hrs of time programming and playtesting. For the longer projects I've taken some time out because there were days/weeks/months when I didn't work on them at all.
Post by steppenwolf on Feb 23, 2009 19:03:50 GMT -5
It's my first post and would like to say 'Hello Everyone' . I have lot to say hmmm. I'm almost 28 years old and i play games since I was 6 ;]. I just signed to say that you're my favorite independent developer I don't know how You do it, but Your games have charm, I can't resist ;].. Maybe they remind me a bit my days when i was a kid, who knows ;] You have talent to make games catchy. They're minimalistic, but focus on giving max enjoyment. That's what the games are for! Sometimes they are weird, and i love it , it's almost like art ;] Your ideas are really refreshing, in compare to todays high budget boring crap. I think they just fits my taste perfectly. Graphic arts are just perfect. The climate of cyber-punk and the texts you put in the games - real gems. I'm a huge fan! Keep up the good work !