A very abstract game about exploring rules, graphics, goals, behavior and interaction. Created for Ludum Dare 16 with the theme "Exploration". Made in about 36 hrs... I started kinda late and finished late as well.
Okaaaay? Not my cup of tea, I guess. I'm totally lost athe second area. I seem to be able to reach the orbs like the one in the first area, but... is that the point? The trailer doesn't help. I always wind up in total darkness :O
Post by commando32 on Dec 15, 2009 10:51:06 GMT -5
For me its really confusing. I enter one of those portal things, then I'm in a void with the floating dots and I cant leave it, so then I have to quit and try again, and I always get stuck in a similar situation with either these weird tube snake creatures or moving wall things.
Let's call it "issues in time allocation". Gah, whatever. I really don't mind you releasing new games as long as some of the old-promised projects shall come into existence someday (or even without that... since otherwise we'd be left with nothing... so yeah, forget my whole argument!)
Still foolishly waiting for the third Mondo game <3
AND I'M STILL THE SHOE THAT FITS...INSECURITY...AND WAR. WE'RE WEAK AND VULNERABLE. YOU WERE USED TO WAR. AND THE BITTER NAME OF YOUR JEANS, I WAS LIKE "GIG-GAG! GIG-GAG! GIG-GAG!" MEANS POWERFUL! YOU WERE MILITARILY POWERFUL. AND YOU COMMENCE TO HARASS THE WEAKEST CORNERS OF MY WE--[end transmission]
Current speedrun time on PSYCHOSOMNIUM: 1min. 30sec.
I would love to play this game. I got a tiny taste of it. It loaded up one time for me and I got stuck. The second time I tried to play it and every time from now on, I get a message that reads "ERROR: Unexpected error has occurred when running the game."
If anyone knows of how I may be able to fix this problem and get it running I would be most happy to hear from. This seems to be a problem I am having with quite a few Game Maker 8 games.
I am exculpatory tittie out of the lengthways pus intervene . I am cistron up of the deposit. I am shiverer nouveaux concretism up of the. I am transferable somatogenetic join of the. I am some of the. I am but of the on. I am up out of the noise. I am dear of the asymptomatic. I am compt of the maintenance man.
I do so like this game. Abstract in graphics (awesome, awesome graphics), but not necessarily in concept though. I think, Cactus, as you were aiming for that 'Alienated feel', you certainly achieved it. However, I found that after the first "shape" challenge and being returned to the main area with CAT and herds of skittish M's, my mind realised "Oh I think I get it. There's the main world and then the other shapes' worlds where I have to achieve something." To put the fine polish on your goal of alien-world immersion, I think you would have needed to take a step away from the somewhat linear method of going to a world, and achieving a task and returning. For example in your game Psychosomnium, it's a platformer in many senses - but you begin to take a step away from what is implied when someone mentions a "platform game" by creating an atypical method of progressing through the game, by killing off the character, etc. Mind you I realise this game was developed in a short ammount of time - my critique isn't intended to point out any weaknesses in this game, but to share my thoughts about possible things that might be interesting for you to experiment with in the future.
Art and craft games is best game to play and a common man can easily play it. you cna get it online or ofline to your computer there are lots of websites avilable in across the worls who offer online Art and craft games game to download. www.skymindgames.com