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Post by Akhiloth on Oct 11, 2008 5:44:48 GMT -5
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Post by madamluna on Oct 11, 2008 9:49:47 GMT -5
I love weird games ♥ I've got a collection, but I'll just post about a couple that were brought up in the Zombie Nation thread. Incredible Crisis! (PSX) - An average Japanese family goes through various minigames describing their worst day ever, which happens to involve dancing, rolling boulders, bank robberies, snowboarding, and giant, murderous teddy bears. I actually was really interested in it because it had a soundtrack by Tokyo Ska Paradise Orchestra, too, so if you're a fan of theirs this is worth playing Stretch Panic! (PS2) - Treasure's first PS2 game, about a little girl with a haunted scarf that can stretch and warp anything. It's thirteen boss fights with four extra levels, so it could definitely have been fleshed out more. Still, some pretty cool character designs, more similar to Treasure's Silhouette Mirage than anything else. Photograph Boy/Gekibo (PC-Engine, PS2) - This was brought up on Wii Fanboy as a great potential Virtual Console game due to the unique controls. The player controls the camera frame on the screen to snap pictures of bizarre events (for points), like a robbery or a plane crash or a glimpse of the Terminator. You also control the main character, David Goldman, who has to dodge obstacles in the levels or else he loses camera film. Each level has a point requirement which you have to attain or beat in order to get to the next stage. It's a really fun game with a wicked sense of humor, and it got a PS2 sequel as well.
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Post by ronnoc on Oct 11, 2008 18:03:13 GMT -5
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Post by madamluna on Oct 11, 2008 22:15:23 GMT -5
Oh god, Chulip. My boyfriend and I are playing through this right now. Not only is it insane, you really have to have an FAQ right with you while you play I never thought a game about kissing dudes could be so tedious, but at least it's cute (although pretty disturbing at times--having half the town live in secluded underground rooms, only coming out for an hour a day, is sort of creepy).
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Post by ronnoc on Oct 12, 2008 0:43:09 GMT -5
Oh god, Chulip. My boyfriend and I are playing through this right now. Not only is it insane, you really have to have an FAQ right with you while you play I never thought a game about kissing dudes could be so tedious, but at least it's cute (although pretty disturbing at times--having half the town live in secluded underground rooms, only coming out for an hour a day, is sort of creepy). I haven't played it, but isn't there something about going through trash cans and eating poop?
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Post by madamluna on Oct 12, 2008 8:31:03 GMT -5
You can search trash cans for food and stuff, like in Earthbound, except that when you find poop, it actually deals you damage. Even though you keep the poop when you find it, I don't think it actually serves any use.
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Post by voodoomaster on Oct 12, 2008 14:36:28 GMT -5
I've heard that you can sell it, but I've can't verify that since I don't own Chulip. For games, there's Yume Nikki, a game that's often described as " Earthbound meets Silent Hill". In actuality, it's more like Earthbound meets LSD, but it's rare to find anyone who knows about that. The gameplay involves a girl living in a small apartment spending all her time dreaming. The purpose is mostly to explore the dreamworlds, which are pretty much universally unsettling. She's heavily implied to be a hikikomori.
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Post by cesque on Oct 12, 2008 15:20:10 GMT -5
Yep, poopie sells for 1 Z in the let's play Looks like a nice game, btw.
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Post by ronnoc on Oct 12, 2008 23:06:05 GMT -5
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Post by wired22 on Oct 14, 2008 15:24:15 GMT -5
some of these aren't as strange as others like toribash (awesome game) and tempest and the club now that I'm thinking about it. But for mainstream games that are still weird- one of my all-time favorites... Psychonauts!
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Post by ronnoc on Oct 14, 2008 17:16:31 GMT -5
some of these aren't as strange as others like toribash (awesome game) and tempest and the club now that I'm thinking about it. But for mainstream games that are still weird- one of my all-time favorites... Psychonauts! How is Toribash not a weird game? It's a turn-based, physics-based animation, fighting game! The Club is very much weird. It's basically Stuntman, or a linear Tony Hawk-style game, but with killing people instead of doing tricks. Have you played Tempest? There is very little in it that could be considered normal.
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Post by wired22 on Oct 14, 2008 19:54:27 GMT -5
sorry I think I confused "weird" with "obscure". I should stop talking- my karmas starting to fall fast but I found this quote of of wikipedia for tempest "The game was initially meant to be a 3D remake of Space Invaders, but such early versions had many problems, so a new design was used. Theurer says that the design came from a dream where monsters crawled out of a hole in the ground." And I have played it there is a link there for the on line version supplied by atari games.atari.com/arcade.php?game=tempest and for The Club, I was hooked on Bizarre Entertainment since I played Geometry wars and I heard a lot of hype from it. And Toribash I heard about from here jayisgames.com/archives/2008/05/weekend_download_37.php Which is my homepage and also where I first heard about cactus. I'm not meaning to make anyone mad (please don't smite me) I'm just saying my thoughts- I'll shut up now.
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Post by ronnoc on Oct 14, 2008 23:13:04 GMT -5
sorry I think I confused "weird" with "obscure". I should stop talking- my karmas starting to fall fast but I found this quote of of wikipedia for tempest "The game was initially meant to be a 3D remake of Space Invaders, but such early versions had many problems, so a new design was used. Theurer says that the design came from a dream where monsters crawled out of a hole in the ground." And I have played it there is a link there for the on line version supplied by atari games.atari.com/arcade.php?game=tempest and for The Club, I was hooked on Bizarre Entertainment since I played Geometry wars and I heard a lot of hype from it. And Toribash I heard about from here jayisgames.com/archives/2008/05/weekend_download_37.php Which is my homepage and also where I first heard about cactus. I'm not meaning to make anyone mad (please don't smite me) I'm just saying my thoughts- I'll shut up now. No, it's ok. I want to argue about the weird-factor of games, that sounds like fun. Now I can see why they wouldn't be as weird as, say, Onechanbara: Bikini Zombie Slayersor Little Red Ridding Hood's Zombie BBQ (no link, sorry. It's an upcoming DS game by a Mexican studio, I've only heard about it because it is being published by a publisher in my city.)
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Post by cactus on Oct 15, 2008 6:42:05 GMT -5
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Post by wired22 on Oct 15, 2008 17:17:45 GMT -5
www.gamesradar.com/ds/little-red-riding-hoods-zombie-bbq/g-20080609163443690076 Little Red riding hood. Anyway yeah those are really weird games. I think it all depends on your definition of weirdness. My definition includes obscure and innovative combat. It also includes a certain charm or flavor that can make it weird. Like cactus' games are obscure in the non-indie community and have something new or weird in each game. Like Clean Asia! could be seen as another bullet hell shmup if you take off all the fancy doodads cactus puts in to make it awesomely strange. The flavor of the game matters too. A FPS is harder to make weird due to the fact that whenever someone say "First person shooter" most people automatically think of completely non-weird games like halo and gears of war but us weird folk think of 2-D sprites and puzzle gameplay. And now that I'm thinking about my definition of weird games I've decided that Psychonauts is not weird at all. It is a linear platformer that a lot of people played and that these people (me included) like to think it's weird. I hope this is all making sense. It makes sense when it comes spewing out of my head but my grammar doesn't like the things spewing out of my head.
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