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Author | Topic: BlockOn! (Read 5,188 times) |
cactus Administrator
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Joined: Aug 2007 Gender: Male  Posts: 489 Location: Sweden Karma: 78 | |
tgoc The good guys
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Joined: Sept 2007 Gender: Male  Posts: 158 Karma: -5 |  | Re: BlockOn! « Reply #1 on Jun 13, 2008, 11:35am » | |
I saw this game at Poppenkast. Good game. I have no idea how you got the spikes/lasers/enemies to always be on the ground. I respect you for doing it though.
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irrenhaus3 Member of cactus' fanclub
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Joined: Feb 2008 Gender: Male  Posts: 107 Location: Right behind you Karma: 3 |  | Re: BlockOn! « Reply #2 on Jun 13, 2008, 1:56pm » | |
Wow... I mean... wow. I couldn't even think about making a game like this in 3 hours... And the music is AMAZING!! If you post this on YoYo, it will be staff picked in no time
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nickdangerous Bad member
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Joined: Jun 2008 Gender: Male  Posts: 4 Karma: 1 |  | Re: BlockOn! « Reply #3 on Jun 13, 2008, 2:52pm » | |
Impressive!
Great idea, great realization, great artwork. Very addictive at the first try. And I think this is one of the games that you can play again and again, trying to solve the levels differently. How many games are out there that take less time for developement than for becoming boring.
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ronnoc Member of cactus' fanclub
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Joined: Dec 2007 Gender: Male  Posts: 161 Karma: 5 |  | Re: BlockOn! « Reply #4 on Jun 15, 2008, 11:54pm » | |
It feels a bit more 'experimental' than your other games. The art is wonderful, and it's not a bad experience overall, although I found myself cheating by killing myself until the spikes and such appeared in easy locations.
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Nov 21, 2008, 2:08am, cesque wrote: "Skatings? What do you know about skatings? Skatings takes much abilities, so unless you have an abilities, you cannot skates!"
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dicko Bad member
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Joined: Jun 2008 Posts: 2 Karma: 0 |  | Re: BlockOn! « Reply #5 on Jun 16, 2008, 9:39am » | |
downloading now, will update with crit.
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wardrich Bad member
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Joined: Jul 2008 Gender: Male  Posts: 2 Karma: 0 |  | Re: BlockOn! « Reply #6 on Jul 6, 2008, 2:37am » | |
Sweet game! Found it on jayisgames.com. I beat it fairly fast, it needs more levels. lol. Visually, it kinda reminded me of "Static". Loved the music, too. Is it open-source?
From a technical aspect, I thought it was cool that enemies and such were always placed on floor tiles, and always found the edges.
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madamluna Member of cactus' fanclub
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Got eight of my buddies, built for messin' you up
Joined: Dec 2007 Gender: Female  Posts: 108 Location: H@PPY LAND Karma: 20 |  | Re: BlockOn! « Reply #7 on Jul 7, 2008, 1:45pm » | |
I forgot to reply to this earlier, but I really enjoyed this. It was short, but it's a neat concept with stylish execution. It's cool that, stylistically and I guess genre-wise?, it's about the opposite of Precision, too.
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agumaster spoon
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www.agugames.tk for my info and games
Joined: Oct 2007 Gender: Male  Posts: 69 Location: argentina Karma: -17 |  | Re: BlockOn! « Reply #8 on Jul 23, 2008, 10:11pm » | |
so awesome and original
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theunionforever Bad member
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Joined: Jan 2010 Gender: Male  Posts: 3 Karma: 0 |  | Re: BlockOn! « Reply #9 on Jan 29, 2010, 9:48pm » | |
I would play this one to the end even if it had 500 levels.
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