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Post by cactus on Jun 12, 2008 19:43:34 GMT -5
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Post by tgoc on Jun 13, 2008 11:35:03 GMT -5
I saw this game at Poppenkast. Good game. I have no idea how you got the spikes/lasers/enemies to always be on the ground. I respect you for doing it though.
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Post by irrenhaus3 on Jun 13, 2008 13:56:32 GMT -5
Wow... I mean... wow. I couldn't even think about making a game like this in 3 hours... And the music is AMAZING!! If you post this on YoYo, it will be staff picked in no time ;D
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Post by nickdangerous on Jun 13, 2008 14:52:29 GMT -5
Impressive!
Great idea, great realization, great artwork. Very addictive at the first try. And I think this is one of the games that you can play again and again, trying to solve the levels differently. How many games are out there that take less time for developement than for becoming boring.
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Post by ronnoc on Jun 15, 2008 23:54:03 GMT -5
It feels a bit more 'experimental' than your other games. The art is wonderful, and it's not a bad experience overall, although I found myself cheating by killing myself until the spikes and such appeared in easy locations.
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dicko
Bad member
Posts: 2
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Post by dicko on Jun 16, 2008 9:39:03 GMT -5
downloading now, will update with crit.
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Post by wardrich on Jul 6, 2008 2:37:49 GMT -5
Sweet game! Found it on jayisgames.com. I beat it fairly fast, it needs more levels. lol. Visually, it kinda reminded me of "Static". Loved the music, too. Is it open-source?
From a technical aspect, I thought it was cool that enemies and such were always placed on floor tiles, and always found the edges.
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Post by madamluna on Jul 7, 2008 13:45:39 GMT -5
I forgot to reply to this earlier, but I really enjoyed this. It was short, but it's a neat concept with stylish execution. It's cool that, stylistically and I guess genre-wise?, it's about the opposite of Precision, too.
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Post by agumaster on Jul 23, 2008 22:11:09 GMT -5
so awesome and original
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theunionforever
Bad member
...here witness the guitar slayer performing the feedback ritual in his natural splendor...
Posts: 3
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Post by theunionforever on Jan 29, 2010 21:48:47 GMT -5
I would play this one to the end even if it had 500 levels.
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Post by wired22 on Mar 16, 2010 20:36:44 GMT -5
I would play this one to the end even if it had 500 levels. What if it had 501 levels?
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