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Author | Topic: Shotgun Ninja (Read 10,324 times) |
cactus Administrator
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I run this joint
![[homepage] [homepage]](http://s2.images.proboards.com/buttons/www_sm.gif) Joined: Aug 2007 Gender: Male  Posts: 493 Location: Sweden Karma: 80 |  | Shotgun Ninja « Thread Started on Jan 29, 2008, 9:29am » | |
S H O T G U N N I N J A v1.0 ----------------------------
![[image] [image]](http://xs223.xs.to/xs223/08052/c64469.png)
D E S C R I P T I O N ------------------------
This is a ninja game which focuses on getting a good highscore. Use your maneuvers to navigate and kill enemies.
C O N T R O L S -----------------
Left arrow: Run left, cling to wall
Right arrow: Run right, cling to wall
Up arrow: Jump, wall jump, cling to ceiling, heighten grenade throwing angle
Down arrow: Look down, lower grenade throwing angle
Z: Shoot (not when jumping)
X: Throw grenade
S C O R I N G T I P S ------------------------
-Beating a level fast gives bonus score!
-Not killing any enemies gives bonus score!
-Killing all enemies gives bonus score!
-Killing no enemies gives bonus score!
-Not using shotgun gives bonus score!
-Not using grenades gives bonus score!
-Killing more enemies than you use shotgun rounds and grenades gives bonus score!
D O W N L O A D ----------------- http://64digits.com/users/cactus/sgninja.zip
H I G H S C O R E S ---------------------- http://h1.ripway.com/cactussoft/sgn/highscore.php
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alphasmart Decent member
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Joined: Oct 2007 Posts: 8 Karma: 1 |  | Re: Shotgun Ninja « Reply #1 on Jan 29, 2008, 1:29pm » | |
my word this is fantastic! The ninja controls aren't quite as tight as Nikujin but given the styling that's forgivable. This is perhaps the most 'b' b-game ever made - crahayzee story, retro graphics, the lot! A masterpiece once again. Needs the GM7 patch oddly though.
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alillm The good guys
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![[homepage] [homepage]](http://s2.images.proboards.com/buttons/www_sm.gif) Joined: Oct 2007 Gender: Male  Posts: 10 Location: Wales, UK Karma: 1 |  | Re: Shotgun Ninja « Reply #2 on Jan 29, 2008, 6:19pm » | |
Hehe, this one rocks =). Flash port? .
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Jennifer Marie Bad member
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Ima realgirl
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![[homepage] [homepage]](http://s2.images.proboards.com/buttons/www_sm.gif) Joined: Nov 2007 Gender: Female  Posts: 4 Karma: 1 |  | Re: Shotgun Ninja « Reply #3 on Jan 30, 2008, 4:30pm » | |
F***ing amazing game, the controls and feel are beautiful. I found it to be very fun, and a bit hard too.
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You should know that when it comes you are not so helpless, now... |
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boder Decent member
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Joined: Jan 2008 Posts: 9 Karma: 1 |  | Re: Shotgun Ninja « Reply #4 on Jan 30, 2008, 4:55pm » | |
Quote: -Not killing any enemies gives bonus score!
-Killing no enemies gives bonus score!
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Different much?
Neat game, but I think you should give credit to Nikujin if by some wild chance it gave you inspiration. I can't play this one as much as I would like because I still suffer PTSD from Nikujin.
Also, someday I wish you would polish your games to pass the FES and ZIRL tests.
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ronnoc Member of cactus' fanclub
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Joined: Dec 2007 Gender: Male  Posts: 162 Karma: 5 |  | Re: Shotgun Ninja « Reply #5 on Jan 31, 2008, 4:56pm » | |
This game is amazing, but at it, I am not
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Nov 21, 2008, 2:08am, cesque wrote: "Skatings? What do you know about skatings? Skatings takes much abilities, so unless you have an abilities, you cannot skates!"
"You must be skater. I was tolds to give you the skateboard. The skateboard is much fun, I use it all the time, even when I am alone." |
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deceasedcrab Good member
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Joined: Feb 2008 Gender: Male  Posts: 11 Karma: 2 |  | Re: Shotgun Ninja « Reply #6 on Jan 31, 2008, 10:45pm » | |
I did not appreciate that one really long level. But I did appreciate being able to drop a grenade on my accountant.
Which reminds me: I need to do my taxes.
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xeno Good member
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Watch your back, shoot straight, conserve ammo.
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Joined: Jan 2008 Gender: Male  Posts: 18 Location: Sydney / Houston Karma: 0 |  | Re: Shotgun Ninja « Reply #7 on Feb 1, 2008, 2:21am » | |
I shot him in the head  Cool game! Complaints: too slidey/slippery, it wasn't until my second attempt at the game (I beat it in 1411 seconds iirc) that I realized you stop moving horizontally in the air when you release the arrow key, but you do slide on the ground.. so the first time was really confusing, and the second time was confusing until I figured that out. IMO seems like it should be opposite ("slide" in the air, dont slide on ground), but it's fine the way it is (the jumping to navigate works for the level layouts). Also, using up for both jump and walljump means you sometimes jump before you mean to because you held onto a wall (like on a stair like set of platforms) Overall, very fun! Something you could easily make a sequel too, if you were so inclined.
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..panic.. mania.. and insanity ive got to get out of here. |
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agumaster spoon
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www.agugames.tk for my info and games
Joined: Oct 2007 Gender: Male  Posts: 69 Location: argentina Karma: -17 |  | Re: Shotgun Ninja « Reply #8 on Feb 1, 2008, 6:26am » | |
i win all the game in one day. its awesome!!! really fun!!!!
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jimjim Bad member
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Joined: Feb 2008 Posts: 1 Karma: 0 |  | Re: Shotgun Ninja « Reply #9 on Feb 4, 2008, 5:04am » | |
Amazing game! Thank you! Maybe too short
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agumaster spoon
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www.agugames.tk for my info and games
Joined: Oct 2007 Gender: Male  Posts: 69 Location: argentina Karma: -17 |  | Re: Shotgun Ninja « Reply #10 on Feb 4, 2008, 5:27pm » | |
add this to yoyogames
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Medieval Good member
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Free dummy.
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![[homepage] [homepage]](http://s2.images.proboards.com/buttons/www_sm.gif) Joined: Oct 2007 Gender: Male  Posts: 16 Karma: -1 |  | Re: Shotgun Ninja « Reply #11 on Feb 6, 2008, 11:26am » | |
64D is all gone, never to come back, thanks to GearGOD.
Please put the game up somewhere else, on Will Host For Food or something.
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Moo. |
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cow The good guys
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Joined: Sept 2007 Gender: Male  Posts: 15 Karma: 1 |  | Re: Shotgun Ninja « Reply #12 on Feb 6, 2008, 10:43pm » | |
It's back. Lol.
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cactus Administrator
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I run this joint
![[homepage] [homepage]](http://s2.images.proboards.com/buttons/www_sm.gif) Joined: Aug 2007 Gender: Male  Posts: 493 Location: Sweden Karma: 80 |  | Re: Shotgun Ninja « Reply #13 on Feb 7, 2008, 5:48am » | |
Game updated with two new enemies and some smaller changes to the level design. Slightly more fun, I think.
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ronnoc Member of cactus' fanclub
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Joined: Dec 2007 Gender: Male  Posts: 162 Karma: 5 |  | Re: Shotgun Ninja « Reply #14 on Feb 7, 2008, 11:08pm » | |
Quote:| Game updated with two new enemies and some smaller changes to the level design. Slightly more fun, I think. |
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I'm having more fun with it.
If your are ever going to reiterate the game again, I would suggest adding in multi-shotgun kills, in situations where multiple enemies are touching each other. It would a bit more strategic dept to the game, and remove a lot of the frustration.
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Nov 21, 2008, 2:08am, cesque wrote: "Skatings? What do you know about skatings? Skatings takes much abilities, so unless you have an abilities, you cannot skates!"
"You must be skater. I was tolds to give you the skateboard. The skateboard is much fun, I use it all the time, even when I am alone." |
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