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![[homepage] [homepage]](http://images.proboards.com/buttons/www_sm.gif) Joined: Aug 2007 Gender: Male  Posts: 497 Location: Sweden Karma: 82 |  | Silent Chain « Thread Started on Oct 25, 2007, 4:57pm » | |
SILENT CHAIN
Worked a bit on this old thing since I was feeling uninspired and tired. It's gotten a bit better, and it's certainly not my worst game. But I could certainly make it more interesting. Dunno if it'd be worth it, though :/
You touch the enemies without touching their spikes to bind them to yourself. The more connections you have the more points you get when you connect or kill another. You can shoot the enemies too, which will make your mass decrease faster.
![[image] [image]](http://xs120.xs.to/xs120/07434/silchainnew.PNG)
http://www.willhostforfood.com/users/dorkman/silent.zip
http://h1.ripway.com/cactussoft/silent/highscore.php
Controls: Move - Arrows Shoot - Z Gather - X
Comments and suggestions appreciated.
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echo The good guys
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![[homepage] [homepage]](http://images.proboards.com/buttons/www_sm.gif) Joined: Sept 2007 Gender: Male  Posts: 14 Location: Dublin, Ireland Karma: 2 |  | Re: Silent Chain « Reply #1 on Oct 25, 2007, 6:26pm » | |
This is ace. You're a machine, Jonathan 
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cactus Administrator
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![[homepage] [homepage]](http://images.proboards.com/buttons/www_sm.gif) Joined: Aug 2007 Gender: Male  Posts: 497 Location: Sweden Karma: 82 |  | Re: Silent Chain « Reply #2 on Oct 25, 2007, 6:47pm » | |
Actually, this game is pretty old. I just tweaked it a little and added online highscores so that it'd be worth releasing
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echo The good guys
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![[homepage] [homepage]](http://images.proboards.com/buttons/www_sm.gif) Joined: Sept 2007 Gender: Male  Posts: 14 Location: Dublin, Ireland Karma: 2 |  | Re: Silent Chain « Reply #3 on Oct 26, 2007, 4:36am » | |
Heh, well, still, congrats.
Oh wait - actual comments and suggestions:
Well, shooting seems a bit pointless at the moment - but that's a good thing. It makes the game more interesting, in my opinion. Perhaps you should embrace that and remove it altogether?
It might be nice to have more control over the chains - maybe z to contract and x to rotate? Or something like that.
Oh, and an option to have mouse control might be interesting. Normally I hate mouse control in games like this, but it seems like it may actually work here. Worth a test if it's not too much work 
These are just random suggestions off the cuff. Keep up the good work, heh.
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tgoc The good guys
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Joined: Sept 2007 Gender: Male  Posts: 158 Karma: -4 |  | Re: Silent Chain « Reply #4 on Oct 27, 2007, 8:49am » | |
I didn't play this game long enough to understand the gameplay. Looks cool anyway. I'll play more as soon as I finish playing some other games.
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agumaster Guest
|  | Re: Silent Chain « Reply #5 on Feb 1, 2008, 4:33pm » | |
DIDT CONVINCE TO ME. . . . KARMA WARRIORS LOOKS GREAT AND FOR ME WILL BE THE BEST. . . . .
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irrenhaus3 Member of cactus' fanclub
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Joined: Feb 2008 Gender: Male  Posts: 107 Location: Right behind you Karma: 3 |  | Re: Silent Chain « Reply #6 on Feb 16, 2008, 4:47pm » | |
Wow, the game is pretty tough. The orbs are increasing size very fast. But it's hell addictive!! Good work, cactus! (Or should I say Jonathan?)
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